I spent a good 10 minutes on the last part to be honest, really good puzzle! I loved all the puzzles, it seems to click once you see the image. Really made my noggin's a joggin'. However, what I found to be a bit limiting was how much vision was granted (e.g the last puzzle). Maybe that was intentional, to get the bigger picture, you had to see it yourself, but I had to center my player in the middle so that I could kinda plan out my next attempt. But oh boy I was so close to just giving up, in the end, I managed to complete the game (as of 23rd Feb). Very satisfying. Can't wait for addition of music! (and maybe sound fx?)
A Broken Puzzle Game
A downloadable game for Windows and macOS
A random cube finds itself stranded in a strange world, among many of its fellow cubes, who seem to have a scale factor of 2. Will it be able to uncover the mysteries of this strange world?
The answer is no. Not in the beta version. Get trolled kid. The answer depends on you! *cue spooky music*
To play, just extract the contents of the .zip to the same directory and run the .exe. That's it! I'm looking into a way to deploy for OS X in addition when I release the full version.
Click download now to get access to the following files:
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The amount of vision granted was definitely a slight oversight; the tiles were created before the puzzles were, meaning that rather than making sure to allocate proper screen space to the puzzle, they just took up however much space. Although I personally didn't see this to be too much of a problem, simply because resetting isn't that punishing, and for the final level to be added, the tiles would have to be super tiny if they were to all fit on-screen.
I will keep this in mind, however, potentially offering a button to toggle the zoom distance if I decide to make a puzzle game like this in the future. ^^